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.ce ((Editor's comments in double parenthesis - Homer))
.ce Copyright (C) Flemming A. Funch
.ce Redistribution rights granted for non commercial purposes
Technical Essay # 84 - FAF 29 April 1992
.ce New Realities
Several current trends in society lead towards increased causation and experience of one's
own reality. Even though some of these trends might appear negative or might appear to
conflict with each other, they might very well converge.
Drug use could be seen as an attempt to change reality into something more desirable. It
tends to put you at effect, and it has numerous side effects. However, the use of
hallucinogenic drugs awakened a great many people to the existence of different realities,
particularly in the 60s of course. Nowadays most of the people who were exploring the
boundaries of reality with drugs have probably moved on to other approaches. Today most
druggies are probably in it to bear the stress of everyday life better. But it should not be
ignored that there is always a positive intention somewhere; to change, to handle things
better, to experience more, or whatever.
The "New Age", whatever that is, has as one of its main points of agreement that one is
creating one's own reality. One is manifesting in one's life what one focuses on mentally and
spiritually. By improving one's state of mind one can create more desirable realities for
oneself and others. That is a dramatic advance over the prevalent religions and philosophies
people believed in before. Not that new age ideas are new, really. They have been around
all the time, they just didn't take root widely like they have done recently.
The "Computer Revolution" is another trend. Just about anybody in the civilized world can
own their own computer now. With a computer you can create your own little world where you
are completely in charge. It works as a mind amplifier in that you can model your thoughts, try
out different possible scenarios, distribute them to others, and so forth, much more easily than
in any other medium.
Of particular interest is the Virtual Reality projects. If you haven't heard about it before, keep
your eyes open, it is a trend that might become comparable in magnitude of importance to the
invention of the telephone or the atom bomb. In brief, in a few years it will be possible to
make an all sensory system simulation of reality indistinguishable from the real world.
The basics of Virtual Reality are already in use. You put on a full body suit with built in
sensors that track all your movements. You wear a helmet that provides you with 3D color
pictures of what you supposedly see, and you have stereo headphones on also. By moving
your body you can "walk" around in a realistic simulation of for example the architectural
design of a building, you can open doors with your hands, you can turn your head and see
what you would see, etc.
Advances in computer science are moving very quickly. It would be fairly realistic that in 10
years everybody could have Virtual Reality equipment at home. And not too long after that we
will reach the point where Virtual Reality environment are completely indistinguishable from
Ordinary Reality, including similations of people.
The thing is that with a computer you can in principle make anything happen. That includes
anything you can see in a movie, and a good deal more, and you can act in the movie with
full sensory input. You can be in 3D Feel-o-rama porno movies with anybody or anything you
choose. You can play games where you walk around killing people to score points, but with
ALL the right perceptions you would have if you really did it.
Virtual Reality could be THE drug of the next century, unless consciousness advances
enough at the same time. Otherwise a great portion of the population would happily and
voluntarily spend most of their time in artificially created environments where they can
experience whatever they want. There would not be much incentive to go to work or interact
with other people, you could get all the things you want right in your living room. If it sounds a
bit like implant stations, it isn't far off of course.
But, looking at it from the positive angle, virtual reality is just another trend that leads towards
creating your own reality. It is a mechanical way, but you would be more cause over it than
with hallucinogenic drugs, with no physical side effects.
So, one way or another, the trends are going towards more alternate realities.
However, it would be wise to ensure that the individual can be more cause over his realities.
And that they have means of staying sane in any reality. Otherwise, new interesting realities
can easily become traps.
Much points to the idea that reality is already multi-dimensional, and beings are inherently
capable of navigating through any number of alternate or constructed realities.
The physical universe as we know it is just one of a great many probable realities or
dimensions that can be experienced. Each one is an agreed-upon universe. Because we
have been accustomed to this particular universe, and because we have gotten used to
perceiving it with perceptions that are part of the illusion, it appears at first to be more real,
more solid than anything else. That in itself is a case situation that needs to be resolved.
As long as you aren't able to move in and out of alternate realities at will and to experience
any of them at will with full and satisfactory perceptions, then you can be trapped. Somebody
just needs to supply a universe with enough variety and enough interesting perceptions, and
you'll gobble it up indefinitely. That is probably why you thought you were stuck here in the
It isn't really a question of somebody forcing you to stay here in the MEST reality. You can
leave at any time. It is just that it is so damned interesting here, and there is so much one can
see and feel, that you might not want to go anywhere else. If you think otherwise, it is
because you have left most of your cause with the subconscious part of you who doesn't feel
like going anywhere else.
So, I'd say that one of the prime objectives of clearing, or whatever we will call it, is to re-
familiarize the individual with creating, choosing, and experiencing different realities.
It is not that human beings don't experience a lot of other realities. That is mostly what you do
when you sleep, and most people receive lots of communications and perceptions from other
places also when awake, they just don't recognize it.
Creating one's own reality doesn't just mean walking around in MEST having "good
postulates", getting red lights to change to green, and so forth. That is a good start, but you
need a lot more to be any kind of free from MEST.
Anything anybody can experience by taking LSD, you ought to be able to perceive, if you
choose, but much more stably and with you at cause. Anything anybody could manufacture in
a virtual reality environment, you ought to be able to produce yourself anytime you want to, all
It shouldn't have to take drugs, hypnosis, and electronics to give you a thrill. As long as you
are dependent on external stimuli to entertain you, then you can be trapped by them.
Implanting is basically providing compelling enough input, that you believe you can't produce
yourself, so that you get hooked on the source of the input, and will accept whatever goes
along with it.
If you can hypnotize yourself, and manufacture your own "drugs" and "electronics", and you
can create exciting enough universes all by yourself, then you couldn't possibly be trapped or
addicted to anything. Anything you can create, change, and be cause over, cannot affect you.
It is kind of the old 8008 idea. Move the power of the external universe from infinity to zero,
and the power of your own universe from zero to infinity.
It is probably most fun to share universes with others. Therefore one has go along with the
program in those universes to some extent. However, that never has to mean that one does it
to the exclusion of all other universes. You can play a game of chess without having to lose
the abilty to play basket ball whenever you wish.
Part of the trick will be to use "stable" data that aren't part of any particular reality. As long as
you involuntarily use parts of the physical reality, or any other reality, as fixed reference
points, then you can't move around easily. Exposure to other realities would bring about
confusion, because your fixed data get shaken.
That is one of the targets of clearing, of course. Any inflexible data that you are identifying
with need to change. Either you make them flexible, or you stop identifying with them.
Using dynamic, fluid principles of operation, independent of perception, is the only way of
staying unstuck. That is what we could call exterior operation. Immortality as a being is also
tied to the absence of fixed anchor points. If you insist on physical perceptions, you have to
die to change scenery. That is not the real truth.
It would be a good idea to build up the ability to make convincing illusions. Can you sit down
and mock up another different place with full and detailed perceptions? If you can make it
more real than the current environment, then you would actually BE there. All it takes to go
anywhere else is the ability to make it more real than here. And REAL is basically the fullness
of perception and experience.
The action of constructing a reality is in some ways opposite to what we have mostly done in
clearing. But if you don't learn to do it you would be missing one side of the coin. Taking
away realities (erasing) without providing a way of making new ones, can be just as limiting
as providing realities without any method of getting rid of them (implanting).
To construct a good reality you need to know how to make things persist, how to build
elaborate scenarios that actually do something without falling apart, how to add as many
different kinds of perceptual qualities as possible. To perceive and operate in different
realities you need to be able to make and unmake your connection to them, you cannot carry
them around when you go somewhere else, and you need to keep a fluid consciousness
despite any change in environment.
Note that the concept of creating one's own reality can be expressed well in various systems.
You can express it in physical terms through the principles of theoretical physics including
quantum theory. You can express it psychologically as how one conditions oneself to have
the experiences one expects and how one generates neural pathways in the brain to
correspond to one's view on reality. It can be expressed religiously as how the divine powers
supply what you pray for. And you can express it philosophically, as we are used to, in terms
of how each being creates his own universe and the agreed-upon intersection between
created universes forms the illusion of the physical universe. Whichever way we describe it it
adds up to the same kind of thing.
If you don't create your own reality, somebody will create it for you.
If you keep your awareness dynamic, beyond any perceptions, you can never get stuck in
any kind of reality.
By selectively choosing or designing the perceptions and the environment that will be
interesting or useful to you, you can be yourself much more and you can enjoy any reality.
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Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning, but
not by Being an Effect, and not across a Distance.
Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
(607) 277-0959 A Green Earth, and Peace, Internet, Ithaca NY
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