Clearing Archive Roboposter
roboposter at lightlink.com
Tue Mar 7 18:06:03 EST 2017
HOW DO YOU ERASE POSTULATES?
The question is wrong.
Postulates are self vanishing as persistence hasn't been conceived
The right question is how do you make postulates persist in time.
A postulate is a timeless creation, a thought.
Thought is not thinkingness.
A thought is 'There is an elephant!', a causal putting it there
which is fully and wholy responsibile for the elephant being there.
Thinking is, "Why is there an elephant?"
Question asking in otherwords.
Question asking about a postulated posting (creation) creates
persistence of that posting through time.
Why is it!? means IT IS!, WHY?
IT IS, creates the timeless elephant, asking why creates time and
continuation of the postulate because asking why it is presupposes it
Then one continues the insanity by asking 'What should I do about
That's an effort to create something MORE to deal with the prior IT
You can't get rid of A at time 0, by creating B at time 1,2,3,4....
This is explained pretty well in all the postings about 'A CHASE
Click on the following and search for A CHASE B.
SUICIDE AND KAMIKAZE
THE CYCLE OF A THETAN
'A' puts the whole universe there minus a bridge across the river
via a postulate.
A postulate is causal conception, the God creates in the mere
conception of things.
He uncreates by unconceiving.
The thetan then, once inside A, decides that A is not complete or
could be better with a bridge across the river.
That's dissatisfaction with things as they are and the desire to
change them according to the vision statement of having a bridge there
too, but created by MEST force/effort rather than postulate.
The *EFFORT* then to create a bridge is the mission statement that
creates chase and time as all effort does.
Chase is effort through time via conditions between desire and
Thus the use of effort to chase goals, changes in A, keep A going
by prepostulating that A exists and B doesn't and that one needs to
exert effort as game play to get the bridge there to complete A.
Notice games are freedoms/ability, barriers/conditions and
The top of the awareness characteristic chart is
Squirrel Power Grade V
SOURCE "Get the idea of a No Source/Source."
EXISTENCE "Get the idea of NOT-IS/IS"
CONDITIONS "Get the idea of NO CONDITIONS/CONDITIONS"
Universe A and conditions are created by static postulate at
B is then chased via kinetic effort powered by spirit of play down
around games, action, sensation, force, matter, energy space and time
A is a true creation of the kinetic from the static.
The building of the bridge is a mere rearrangement of the kinetic
via force/effort long after denying that one put A there.
The postulate that A is there is self erasing, it has a very short
time to live unless one continues to refrfesh the postulate over and
over by worrying about improving on A via dissatisafaction, desire and
effort, thus creating time because one wants to play the game of chasing
Thus while the GodSoul (thetan) is busy creating the bridge via
effort as the Soul, it is also putting the whole universe there as the
The God part of the GodSoul vanishes its involvement in the
original creation of A, by telling the Soul to quiece absolutely.
Mon Sep 28 23:34:52 EDT 2015
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Tue Mar 7 18:06:03 EST 2017
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Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning, but
not by Being an Effect, and not across a Distance.
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